Class SyncObjectBinding
Inheritance
SyncObjectBinding
Inherited Members
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
Syntax
[DisallowMultipleComponent]
public class SyncObjectBinding : MonoBehaviour, ISerializationCallbackReceiver
Fields
OnCreated
Declaration
public static Action<GameObject> OnCreated
Field Value
OnDestroyed
Declaration
public static Action<GameObject> OnDestroyed
Field Value
Properties
stableId
Declaration
public EntryStableGuid stableId { get; set; }
Property Value
streamKey
Declaration
public StreamKey streamKey { get; set; }
Property Value
Methods
OnAfterDeserialize()
Declaration
public void OnAfterDeserialize()
Implements
OnBeforeSerialize()
Declaration
public void OnBeforeSerialize()
Implements
OnDestroy()
Declaration
protected void OnDestroy()
Start()
Declaration