Class SyncMaterialScriptedImporter | Unity Reflect | 1.3.0-preview.104
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    Class SyncMaterialScriptedImporter

    Inheritance
    Object
    Object
    AssetImporter
    ScriptedImporter
    ReflectScriptedImporter
    SyncMaterialScriptedImporter
    Inherited Members
    ReflectScriptedImporter.GetReferencedAsset<T>(String)
    ReflectScriptedImporter.GetReferencedAssetPath(String, String, String)
    ReflectScriptedImporter.SanitizeName(String)
    ReflectScriptedImporter.Init(String)
    ScriptedImporter.SupportsRemappedAssetType(Type)
    AssetImporter.SetAssetBundleNameAndVariant(String, String)
    AssetImporter.GetAtPath(String)
    AssetImporter.SaveAndReimport()
    UnityEditor.AssetImporter.AddRemap(UnityEditor.AssetImporter.SourceAssetIdentifier, UnityEngine.Object)
    UnityEditor.AssetImporter.RemoveRemap(UnityEditor.AssetImporter.SourceAssetIdentifier)
    AssetImporter.GetExternalObjectMap()
    AssetImporter.assetPath
    AssetImporter.importSettingsMissing
    UnityEditor.AssetImporter.assetTimeStamp
    AssetImporter.userData
    AssetImporter.assetBundleName
    AssetImporter.assetBundleVariant
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(Object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, Boolean)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, Boolean)
    Object.Destroy(Object, Single)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, Boolean)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, Single)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectOfType<T>()
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.ToString()
    Object.name
    Object.hideFlags
    Namespace: UnityEditor.Reflect
    Syntax
    [ScriptedImporter(1, "SyncMaterial", 1)]
    public class SyncMaterialScriptedImporter : ReflectScriptedImporter, ITextureCache

    Methods

    GetTexture(SyncId)

    Declaration
    public virtual Texture2D GetTexture(SyncId id)
    Parameters
    Type Name Description
    SyncId id
    Returns
    Type Description
    Texture2D
    Implements
    ITextureCache.GetTexture(SyncId)

    OnImportAsset(AssetImportContext)

    Declaration
    public override void OnImportAsset(AssetImportContext ctx)
    Parameters
    Type Name Description
    AssetImportContext ctx
    Overrides
    ScriptedImporter.OnImportAsset(AssetImportContext)
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