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    Namespace UnityEngine.Perception.Randomization.Randomizers

    Classes

    AddRandomizerMenuAttribute

    The AddRandomizerMenu attribute allows you to organize randomizers under different menu paths

    AnimationRandomizer

    Chooses a random of frame of a random clip for a game object

    BackgroundObjectPlacementRandomizer

    Creates multiple layers of evenly distributed but randomly placed objects

    ColorRandomizer

    Randomizes the material color of objects tagged with a ColorRandomizerTag

    ForegroundObjectPlacementRandomizer

    Creates a 2D layer of of evenly spaced GameObjects from a given list of prefabs

    HueOffsetRandomizer

    Randomly offsets the hue of objects tagged with a ColorRandomizerTag

    LightRandomizer

    This Randomizer is used in conjunction with the LightRandomizerTag, which facilitates the randomization of various light aspects, including temperature, color, and intensity.

    LightRandomizerTag

    Supports the ability to randomize the light state (on/off), intensity (in the unit specified in the Light component), temperature (if using color temperature), and color.

    MaterialPropertyRandomizer

    Randomizes the shader properties of objects tagged with a MaterialPropertyRandomizerTag

    MaterialPropertyRandomizerTag

    Randomizes the shader properties of an object when used in conjunction with MaterialPropertyRandomizer.

    MaterialSwapperRandomizer

    Randomizes the material of objects tagged with a MaterialSwapperRandomizerTag

    MaterialSwapperRandomizerTag

    Randomizes the target material of an object when used in conjunction with MaterialSwapperRandomizer.

    Randomizer

    Derive Randomizer to implement systems that randomize GameObjects and/or simulation properties.

    RandomizerTag

    Derive the RandomizerTag class to create new tag components. RandomizerTags are used to help randomizers query for a set of GameObjects to randomize.

    RandomizerTagManager

    Organizes RandomizerTags present in the scene

    RotationRandomizer

    Randomizes the rotation of objects tagged with a RotationRandomizerTag

    SceneRandomizer

    A randomizer which dynamically loads in scenes during a scenario run every few iterations.

    SunAngleRandomizer

    Randomizes the rotation of directional lights tagged with a SunAngleRandomizerTag

    TextureRandomizer

    Randomizes the material texture of objects tagged with a TextureRandomizerTag

    TransformRandomizer

    This randomizer is used to facilitate the randomization of the position, rotation, and scale of GameObjects tagged with the TransformRandomizerTag.

    TransformRandomizerTag

    Supports the ability to randomize the position/translation, rotation, and scale of the target object.

    Enums

    TransformMethod

    Sets whether the transform operation occurs with respect to global or local space.


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