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    Enum TransformMethod

    Sets whether the transform operation occurs with respect to global or local space.

    Namespace: UnityEngine.Perception.Randomization.Randomizers
    Assembly: Unity.Perception.Runtime.dll
    Syntax
    [MovedFrom("UnityEngine.Perception.Internal")]
    public enum TransformMethod

    Fields

    Name Description
    Absolute

    The GameObject is translated, rotated, or scaled exactly to the given values.

    Relative

    The translation or rotation from the given values is an offset from the original position or rotation. In the case of scaling, the given values act as a multiplier from the original local scale.

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