Enum TransformMethod
Sets whether the transform operation occurs with respect to global or local space.
Namespace: UnityEngine.Perception.Randomization.Randomizers
Assembly: Unity.Perception.Runtime.dll
Syntax
[MovedFrom("UnityEngine.Perception.Internal")]
public enum TransformMethod
Fields
Name | Description |
---|---|
Absolute | The GameObject is translated, rotated, or scaled exactly to the given values. |
Relative | The translation or rotation from the given values is an offset from the original position or rotation. In the case of scaling, the given values act as a multiplier from the original local scale. |