Class NetworkObjectOnSpawnTests
Inherited Members
Namespace: Unity.Netcode.RuntimeTests
Assembly: solution.dll
Syntax
public class NetworkObjectOnSpawnTests : NetcodeIntegrationTest
Properties
Name | Description |
---|---|
Number |
Methods
Name | Description |
---|---|
Dynamically |
|
Instantiate |
Tests that instantiating a Network |
Observer |
This test validates Spawn |
On |
Override this to add components or adjustments to the default player prefab
m_Player |
On |
Assures the Observer |
On |
This is invoked before the server and client(s) are started. Override this method if you want to make any adjustments to their NetworkManager instances. |
On |
Note: For Per |
Test |
Test that callbacks are run for playerobject spawn, despawn, regular spawn, destroy on server. |