Method SpawnObject
SpawnObject(GameObject, NetworkManager, bool)
Overloaded method SpawnObject(NetworkObject, NetworkManager, bool)
Declaration
protected GameObject SpawnObject(GameObject prefabGameObject, NetworkManager owner, bool destroyWithScene = false)
Parameters
| Type | Name | Description |
|---|---|---|
| GameObject | prefabGameObject | |
| NetworkManager | owner | |
| bool | destroyWithScene |
Returns
| Type | Description |
|---|---|
| GameObject |