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    Field SpawnWithObservers

    When set to false, the NetworkObject will be spawned with no observers initially (other than the server)

    Namespace: Unity.Netcode
    Assembly: solution.dll
    Syntax
    [Tooltip("When false, the NetworkObject will spawn with no observers initially. (default is true)")]
    public bool SpawnWithObservers
    Returns
    Type Description
    bool
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