Method SpawnObjects
SpawnObjects(GameObject, NetworkManager, int, bool)
Overloaded method SpawnObjects(NetworkObject, NetworkManager, int, bool)
Declaration
protected List<GameObject> SpawnObjects(GameObject prefabGameObject, NetworkManager owner, int count, bool destroyWithScene = false)
Parameters
| Type | Name | Description |
|---|---|---|
| GameObject | prefabGameObject | |
| NetworkManager | owner | |
| int | count | |
| bool | destroyWithScene |
Returns
| Type | Description |
|---|---|
| List<GameObject> |