Class StoreView
Component that manages displaying the Transaction Items contained within a given store and category. When attached to a game object, it will create a TransactionItemView (TransactionItemView) for each store item in the designated list, with the given game object as their parent.
Inherited Members
Namespace: UnityEngine.GameFoundation.UI
Assembly: solution.dll
Syntax
[AddComponentMenu("Game Foundation/Store View", 1)]
public class StoreView : MonoBehaviour
Fields
| Name | Description |
|---|---|
| itemContainer | The Transform in which to generate the list of TransactionItemView items. |
| onTransactionFailed | Callback that will get triggered if a purchase for any item in the store fails. |
| onTransactionSucceeded | Callback that will get triggered if a purchase for any item in the store completes successfully. |
| transactionItemPrefab | The prefab with TransactionItemView component attached to use for creating the list of TransactionItemView items. |
Properties
| Name | Description |
|---|---|
| categoryId | The id of the category items in the specified store should be filtered to for display. |
| interactable | Use to enable or disable interaction on the store UI. |
| itemIconSpriteName | The sprite name for item icon that will be displayed on TransactionItemView. |
| priceIconSpriteName | The sprite name for price icon that will be displayed on the PurchaseButton. |
| storeId | The id of the Store being purchased. |
Methods
| Name | Description |
|---|---|
| GetItems() | Gets the list of TransactionItemViews that represents all items being displayed in this store view for the designated store. |
| GetStore() | Gets the Store that is attached to the StoreView. |
| SetCategoryId(string) | Updates which category of items within the store should be displayed by this view. |
| SetInteractable(bool) | Sets the button's interactable state if the state specified is different from the current state. |
| SetItemIconSpriteName(string) | Sets sprite name for item icon that will be displayed on TransactionItemViews. |
| SetPriceIconSpriteName(string) | Sets sprite name for price icon that will be displayed on the PurchaseButton. |
| SetStoreId(string) | Updates which store should be displayed by this view. |