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    Namespace UnityEngine.GameFoundation.UI

    Classes

    CurrencyView

    Component that manages displaying a Currency's icon and quantity. When attached to a game object, it will display the Currency's icon and quantity.

    InventoryItemView

    Component that manages displaying a Inventory Item's icon and quantity. When attached to a game object, it will display the Inventory Item's icon and quantity.

    PurchaseButton

    Component for completing a purchase using the TransactionManager.

    PurchaseButton.TransactionFailureEvent

    A callback for when a transaction is failed. Wraps UnityEvent and accepts a BaseTransaction and Exception as a parameter.

    PurchaseButton.TransactionSuccessEvent

    A callback for when a transaction is completed. Wraps UnityEvent and accepts a BaseTransaction as a parameter.

    StoreView

    Component that manages displaying the Transaction Items contained within a given store and category. When attached to a game object, it will create a TransactionItemView (TransactionItemView) for each store item in the designated list, with the given game object as their parent.

    StoreView.TransactionFailureEvent

    A callback for when a transaction is failed. Wraps UnityEvent and accepts a BaseTransaction and Exception as a parameter.

    StoreView.TransactionSuccessEvent

    A callback for when a transaction is completed. Wraps UnityEvent and accepts a BaseTransaction as a parameter.

    TransactionItemView

    Component that manages displaying a Transaction Item.'s icon, display name and purchase button. When attached to a game object, it will display the Transaction Item's icon and displayName and create and display a PurchaseButton (PurchaseButton) to complete purchase transactions for it.

    TransactionItemView.TransactionFailureEvent

    A callback for when a transaction is failed. Wraps UnityEvent and accepts a BaseTransaction and Exception as a parameter.

    TransactionItemView.TransactionSuccessEvent

    A callback for when a transaction is completed. Wraps UnityEvent and accepts a BaseTransaction as a parameter.

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