Namespace UnityEngine.GameFoundation.UI
Classes
CurrencyView
Component that manages displaying a Currency's icon and quantity. When attached to a game object, it will display the Currency's icon and quantity.
InventoryItemView
Component that manages displaying a Inventory Item's icon and quantity. When attached to a game object, it will display the Inventory Item's icon and quantity.
PurchaseButton
Component for completing a purchase using the TransactionManager.
PurchaseButton.TransactionFailureEvent
A callback for when a transaction is failed. Wraps UnityEvent and accepts a BaseTransaction and Exception as a parameter.
PurchaseButton.TransactionSuccessEvent
A callback for when a transaction is completed. Wraps UnityEvent and accepts a BaseTransaction as a parameter.
StoreView
Component that manages displaying the Transaction Items contained within a given store and category. When attached to a game object, it will create a TransactionItemView (TransactionItemView) for each store item in the designated list, with the given game object as their parent.
StoreView.TransactionFailureEvent
A callback for when a transaction is failed. Wraps UnityEvent and accepts a BaseTransaction and Exception as a parameter.
StoreView.TransactionSuccessEvent
A callback for when a transaction is completed. Wraps UnityEvent and accepts a BaseTransaction as a parameter.
TransactionItemView
Component that manages displaying a Transaction Item.'s icon, display name and purchase button. When attached to a game object, it will display the Transaction Item's icon and displayName and create and display a PurchaseButton (PurchaseButton) to complete purchase transactions for it.
TransactionItemView.TransactionFailureEvent
A callback for when a transaction is failed. Wraps UnityEvent and accepts a BaseTransaction and Exception as a parameter.
TransactionItemView.TransactionSuccessEvent
A callback for when a transaction is completed. Wraps UnityEvent and accepts a BaseTransaction as a parameter.