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    Class InventoryItemView

    Component that manages displaying a Inventory Item's icon and quantity. When attached to a game object, it will display the Inventory Item's icon and quantity.

    Inheritance
    object
    Object
    Component
    Behaviour
    MonoBehaviour
    InventoryItemView
    Inherited Members
    MonoBehaviour.IsInvoking()
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    MonoBehaviour.print(object)
    MonoBehaviour.useGUILayout
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    Behaviour.enabled
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    Namespace: UnityEngine.GameFoundation.UI
    Assembly: solution.dll
    Syntax
    [AddComponentMenu("Game Foundation/Inventory Item View", 5)]
    [ExecuteInEditMode]
    public class InventoryItemView : MonoBehaviour

    Properties

    Name Description
    iconImageField

    The Image component to assign the Inventory item icon image to.

    iconSpriteName

    The sprite name for Inventory item icon that will be displayed on this view.

    itemDefinitionId

    The id of the Inventory Item to display.

    quantityTextField

    The Text component to assign the Inventory item quantity to.

    Methods

    Name Description
    SetIconImageField(Image)

    Sets the Image component to display Inventory item icon sprite on this view.

    SetIconSpriteName(string)

    Sets sprite name for item icon that will be displayed on this view.

    SetItemDefinitionId(string)

    Sets InventoryItem should be displayed by this view.

    SetQuantityTextField(Text)

    Sets the Text component to display the Inventory item quantity on this view.

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