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    Class CinemachineImpulseChannels

    This class contains setting for the Impulse system. Specifically, it holds the Impulse Channel definitions. These work like Unity Layers, you can define and name them, and create masks to filter only the layers you want.

    Inheritance
    Object
    Object
    ScriptableObject
    CinemachineImpulseChannels
    Inherited Members
    ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(String)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(Object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, Boolean)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, Boolean)
    Object.Destroy(Object, Single)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, Boolean)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, Single)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
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    Object.FindObjectOfType<T>()
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.ToString()
    Object.name
    Object.hideFlags
    Namespace: Cinemachine.Editor
    Syntax
    [Serializable]
    public class CinemachineImpulseChannels : ScriptableObject

    Fields

    ImpulseChannels

    The currently-defined Impulse channel names

    Declaration
    public string[] ImpulseChannels
    Field Value
    Type Description
    String[]

    Properties

    Instance

    Get the singleton instance of this object. Creates asset if nonexistant

    Declaration
    public static CinemachineImpulseChannels Instance { get; }
    Property Value
    Type Description
    CinemachineImpulseChannels

    InstanceIfExists

    Get the singleton instance of this object, or null if it doesn't exist

    Declaration
    public static CinemachineImpulseChannels InstanceIfExists { get; }
    Property Value
    Type Description
    CinemachineImpulseChannels
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    Generated by DocFX on 18 October 2023