Struct PhysicsCircleCollider | 2D Entities | 0.22.0-preview.8
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    Struct PhysicsCircleCollider

    Namespace: Unity.U2D.Entities.Physics
    Syntax
    public struct PhysicsCircleCollider : IConvexCollider, ICollider, IQueryable

    Properties

    Center

    Declaration
    public float2 Center { get; }
    Property Value
    Type Description
    float2

    ColliderType

    Declaration
    public ColliderType ColliderType { get; }
    Property Value
    Type Description
    ColliderType

    CollisionType

    Declaration
    public CollisionType CollisionType { get; }
    Property Value
    Type Description
    CollisionType

    Filter

    Declaration
    public CollisionFilter Filter { get; set; }
    Property Value
    Type Description
    CollisionFilter

    Geometry

    Declaration
    public CircleGeometry Geometry { get; set; }
    Property Value
    Type Description
    CircleGeometry

    MassProperties

    Declaration
    public MassProperties MassProperties { get; }
    Property Value
    Type Description
    MassProperties

    Material

    Declaration
    public PhysicsMaterial Material { get; set; }
    Property Value
    Type Description
    PhysicsMaterial

    MemorySize

    Declaration
    public int MemorySize { get; }
    Property Value
    Type Description
    Int32

    Normals

    Declaration
    public ConvexHull.ConvexArray.Accessor Normals { get; }
    Property Value
    Type Description
    ConvexHull.ConvexArray.Accessor

    Radius

    Declaration
    public float Radius { get; }
    Property Value
    Type Description
    Single

    UserData

    Declaration
    public uint UserData { get; set; }
    Property Value
    Type Description
    UInt32

    VertexCount

    Declaration
    public int VertexCount { get; }
    Property Value
    Type Description
    Int32

    Vertices

    Declaration
    public ConvexHull.ConvexArray.Accessor Vertices { get; }
    Property Value
    Type Description
    ConvexHull.ConvexArray.Accessor

    Methods

    CalculateAabb()

    Declaration
    public Aabb CalculateAabb()
    Returns
    Type Description
    Aabb
    Implements
    IQueryable.CalculateAabb()

    CalculateAabb(PhysicsTransform)

    Declaration
    public Aabb CalculateAabb(PhysicsTransform transform)
    Parameters
    Type Name Description
    PhysicsTransform transform
    Returns
    Type Description
    Aabb
    Implements
    IQueryable.CalculateAabb(PhysicsTransform)

    CalculateDistance(ColliderDistanceInput)

    Declaration
    public bool CalculateDistance(ColliderDistanceInput input)
    Parameters
    Type Name Description
    ColliderDistanceInput input
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.CalculateDistance(ColliderDistanceInput)

    CalculateDistance(ColliderDistanceInput, ref NativeList<DistanceHit>)

    Declaration
    public bool CalculateDistance(ColliderDistanceInput input, ref NativeList<DistanceHit> allHits)
    Parameters
    Type Name Description
    ColliderDistanceInput input
    NativeList<DistanceHit> allHits
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.CalculateDistance(ColliderDistanceInput, ref NativeList<DistanceHit>)

    CalculateDistance(ColliderDistanceInput, out DistanceHit)

    Declaration
    public bool CalculateDistance(ColliderDistanceInput input, out DistanceHit closestHit)
    Parameters
    Type Name Description
    ColliderDistanceInput input
    DistanceHit closestHit
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.CalculateDistance(ColliderDistanceInput, out DistanceHit)

    CalculateDistance(PointDistanceInput)

    Declaration
    public bool CalculateDistance(PointDistanceInput input)
    Parameters
    Type Name Description
    PointDistanceInput input
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.CalculateDistance(PointDistanceInput)

    CalculateDistance(PointDistanceInput, ref NativeList<DistanceHit>)

    Declaration
    public bool CalculateDistance(PointDistanceInput input, ref NativeList<DistanceHit> allHits)
    Parameters
    Type Name Description
    PointDistanceInput input
    NativeList<DistanceHit> allHits
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.CalculateDistance(PointDistanceInput, ref NativeList<DistanceHit>)

    CalculateDistance(PointDistanceInput, out DistanceHit)

    Declaration
    public bool CalculateDistance(PointDistanceInput input, out DistanceHit closestHit)
    Parameters
    Type Name Description
    PointDistanceInput input
    DistanceHit closestHit
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.CalculateDistance(PointDistanceInput, out DistanceHit)

    CalculateDistance<T>(ColliderDistanceInput, ref T)

    Declaration
    public bool CalculateDistance<T>(ColliderDistanceInput input, ref T collector)
        where T : struct, ICollector<DistanceHit>
    Parameters
    Type Name Description
    ColliderDistanceInput input
    T collector
    Returns
    Type Description
    Boolean
    Type Parameters
    Name Description
    T
    Implements
    IQueryable.CalculateDistance<T>(ColliderDistanceInput, ref T)

    CalculateDistance<T>(PointDistanceInput, ref T)

    Declaration
    public bool CalculateDistance<T>(PointDistanceInput input, ref T collector)
        where T : struct, ICollector<DistanceHit>
    Parameters
    Type Name Description
    PointDistanceInput input
    T collector
    Returns
    Type Description
    Boolean
    Type Parameters
    Name Description
    T
    Implements
    IQueryable.CalculateDistance<T>(PointDistanceInput, ref T)

    CastCollider(ColliderCastInput)

    Declaration
    public bool CastCollider(ColliderCastInput input)
    Parameters
    Type Name Description
    ColliderCastInput input
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.CastCollider(ColliderCastInput)

    CastCollider(ColliderCastInput, ref NativeList<ColliderCastHit>)

    Declaration
    public bool CastCollider(ColliderCastInput input, ref NativeList<ColliderCastHit> allHits)
    Parameters
    Type Name Description
    ColliderCastInput input
    NativeList<ColliderCastHit> allHits
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.CastCollider(ColliderCastInput, ref NativeList<ColliderCastHit>)

    CastCollider(ColliderCastInput, out ColliderCastHit)

    Declaration
    public bool CastCollider(ColliderCastInput input, out ColliderCastHit closestHit)
    Parameters
    Type Name Description
    ColliderCastInput input
    ColliderCastHit closestHit
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.CastCollider(ColliderCastInput, out ColliderCastHit)

    CastCollider<T>(ColliderCastInput, ref T)

    Declaration
    public bool CastCollider<T>(ColliderCastInput input, ref T collector)
        where T : struct, ICollector<ColliderCastHit>
    Parameters
    Type Name Description
    ColliderCastInput input
    T collector
    Returns
    Type Description
    Boolean
    Type Parameters
    Name Description
    T
    Implements
    IQueryable.CastCollider<T>(ColliderCastInput, ref T)

    CastRay(RaycastInput)

    Declaration
    public bool CastRay(RaycastInput input)
    Parameters
    Type Name Description
    RaycastInput input
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.CastRay(RaycastInput)

    CastRay(RaycastInput, ref NativeList<RaycastHit>)

    Declaration
    public bool CastRay(RaycastInput input, ref NativeList<RaycastHit> allHits)
    Parameters
    Type Name Description
    RaycastInput input
    NativeList<RaycastHit> allHits
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.CastRay(RaycastInput, ref NativeList<RaycastHit>)

    CastRay(RaycastInput, out RaycastHit)

    Declaration
    public bool CastRay(RaycastInput input, out RaycastHit closestHit)
    Parameters
    Type Name Description
    RaycastInput input
    RaycastHit closestHit
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.CastRay(RaycastInput, out RaycastHit)

    CastRay<T>(RaycastInput, ref T)

    Declaration
    public bool CastRay<T>(RaycastInput input, ref T collector)
        where T : struct, ICollector<RaycastHit>
    Parameters
    Type Name Description
    RaycastInput input
    T collector
    Returns
    Type Description
    Boolean
    Type Parameters
    Name Description
    T
    Implements
    IQueryable.CastRay<T>(RaycastInput, ref T)

    Create(CircleGeometry)

    Declaration
    public static BlobAssetReference<Collider> Create(CircleGeometry geometry)
    Parameters
    Type Name Description
    CircleGeometry geometry
    Returns
    Type Description
    BlobAssetReference<Collider>

    Create(CircleGeometry, CollisionFilter)

    Declaration
    public static BlobAssetReference<Collider> Create(CircleGeometry geometry, CollisionFilter filter)
    Parameters
    Type Name Description
    CircleGeometry geometry
    CollisionFilter filter
    Returns
    Type Description
    BlobAssetReference<Collider>

    Create(CircleGeometry, CollisionFilter, PhysicsMaterial)

    Declaration
    public static BlobAssetReference<Collider> Create(CircleGeometry geometry, CollisionFilter filter, PhysicsMaterial material)
    Parameters
    Type Name Description
    CircleGeometry geometry
    CollisionFilter filter
    PhysicsMaterial material
    Returns
    Type Description
    BlobAssetReference<Collider>

    Create(CircleGeometry, CollisionFilter, PhysicsMaterial, UInt32)

    Declaration
    public static BlobAssetReference<Collider> Create(CircleGeometry geometry, CollisionFilter filter, PhysicsMaterial material, uint userData)
    Parameters
    Type Name Description
    CircleGeometry geometry
    CollisionFilter filter
    PhysicsMaterial material
    UInt32 userData
    Returns
    Type Description
    BlobAssetReference<Collider>

    Initialize(CircleGeometry, CollisionFilter, PhysicsMaterial, UInt32)

    Declaration
    public void Initialize(CircleGeometry geometry, CollisionFilter filter, PhysicsMaterial material, uint userData)
    Parameters
    Type Name Description
    CircleGeometry geometry
    CollisionFilter filter
    PhysicsMaterial material
    UInt32 userData

    OverlapCollider(OverlapColliderInput)

    Declaration
    public bool OverlapCollider(OverlapColliderInput input)
    Parameters
    Type Name Description
    OverlapColliderInput input
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.OverlapCollider(OverlapColliderInput)

    OverlapCollider(OverlapColliderInput, ref NativeList<OverlapColliderHit>)

    Declaration
    public bool OverlapCollider(OverlapColliderInput input, ref NativeList<OverlapColliderHit> allHits)
    Parameters
    Type Name Description
    OverlapColliderInput input
    NativeList<OverlapColliderHit> allHits
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.OverlapCollider(OverlapColliderInput, ref NativeList<OverlapColliderHit>)

    OverlapCollider(OverlapColliderInput, out OverlapColliderHit)

    Declaration
    public bool OverlapCollider(OverlapColliderInput input, out OverlapColliderHit hit)
    Parameters
    Type Name Description
    OverlapColliderInput input
    OverlapColliderHit hit
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.OverlapCollider(OverlapColliderInput, out OverlapColliderHit)

    OverlapCollider<T>(OverlapColliderInput, ref T)

    Declaration
    public bool OverlapCollider<T>(OverlapColliderInput input, ref T collector)
        where T : struct, ICollector<OverlapColliderHit>
    Parameters
    Type Name Description
    OverlapColliderInput input
    T collector
    Returns
    Type Description
    Boolean
    Type Parameters
    Name Description
    T
    Implements
    IQueryable.OverlapCollider<T>(OverlapColliderInput, ref T)

    OverlapPoint(OverlapPointInput)

    Declaration
    public bool OverlapPoint(OverlapPointInput input)
    Parameters
    Type Name Description
    OverlapPointInput input
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.OverlapPoint(OverlapPointInput)

    OverlapPoint(OverlapPointInput, ref NativeList<OverlapPointHit>)

    Declaration
    public bool OverlapPoint(OverlapPointInput input, ref NativeList<OverlapPointHit> allHits)
    Parameters
    Type Name Description
    OverlapPointInput input
    NativeList<OverlapPointHit> allHits
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.OverlapPoint(OverlapPointInput, ref NativeList<OverlapPointHit>)

    OverlapPoint(OverlapPointInput, out OverlapPointHit)

    Declaration
    public bool OverlapPoint(OverlapPointInput input, out OverlapPointHit hit)
    Parameters
    Type Name Description
    OverlapPointInput input
    OverlapPointHit hit
    Returns
    Type Description
    Boolean
    Implements
    IQueryable.OverlapPoint(OverlapPointInput, out OverlapPointHit)

    OverlapPoint<T>(OverlapPointInput, ref T)

    Declaration
    public bool OverlapPoint<T>(OverlapPointInput input, ref T collector)
        where T : struct, ICollector<OverlapPointHit>
    Parameters
    Type Name Description
    OverlapPointInput input
    T collector
    Returns
    Type Description
    Boolean
    Type Parameters
    Name Description
    T
    Implements
    IQueryable.OverlapPoint<T>(OverlapPointInput, ref T)
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