Struct CircleGeometry
Namespace: Unity.U2D.Entities.Physics
Syntax
public struct CircleGeometry : IEquatable<CircleGeometry>
Properties
Center
Declaration
public float2 Center { get; set; }
Property Value
| Type | Description |
|---|---|
| float2 |
Radius
Declaration
public float Radius { get; set; }
Property Value
| Type | Description |
|---|---|
| Single |
Methods
Equals(CircleGeometry)
Declaration
public bool Equals(CircleGeometry other)
Parameters
| Type | Name | Description |
|---|---|---|
| CircleGeometry | other |
Returns
| Type | Description |
|---|---|
| Boolean |
GetHashCode()
Declaration
public override int GetHashCode()
Returns
| Type | Description |
|---|---|
| Int32 |