Table of Content | 2D Animation | 2.2.1-preview.2
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    • Introduction
    • Preparing And Importing Artwork
    • Skinning Editor
      • Tool Preferences
    • Character Rigging and Animation
    • Copy and Paste Skeleton Rigs
    • Sprite Swapping Introduction
      • Sprite Library Asset
      • Sprite Library component
      • Sprite Resolver component
    • Sprite Swap and 2D Animation Integration
      • Asset Generation Behavior
      • Editor Integration
      • Context menu shortcuts
    • Sprite Swap Manual Setup
    • Usage Examples
      • Frame-by-frame Animation
      • Changing Parts of a Character
      • Swapping Sprite Library Assets
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