Context Menu Shortcuts
Right-click on a row in the Sprite Visibility panel of the Skinning Editor, to bring up a list of options that allow you to quickly assign the Sprites in that row to a Category.
|Convert Group to Category||This option is only available if the selected row is a Group that contains multiple Sprites. Select this option to assign all Sprites in the group to a new Category. Unity gives the new Category the same name as the root Group folder’s name.|
|Convert Layer to Category||Select this option assign the Sprite to a Category based on the Sprite’s name. Unity also uses the Sprite's name as the Label name.|
|Clear All Category||Select this to remove all selected Sprites from their currently assigned Category.|