Sprite Library Asset
Use the Sprite Library Asset to build a collection of Sprites grouped by Category. This allows you to create groups of similar Sprites. For example, you might create a Category called Weapon, and then add Sprites with the Labels ‘Saber’, ‘Bat’, ‘Blade’, and ‘Axe’.
To create a Sprite Library Asset, go to Assets > Create > Sprite Library Asset.
Select the plus (+) icon at the bottom-right of the Sprite Library Asset to add a new Category.
Property | Function |
---|---|
Category Name | Enter a Category name. Category names must be unique. |
Category List | Use these settings to define the number of Sprites you want to include, and the label for each Sprite. |
Size | Enter the number of Labels you want to assign to this Category. |
Label | Enter a name for the registered Sprite. This Label must be unique from other Labels in the same Category. |
Sprite | Select or drag a Sprite onto this box to register it as the Sprite reference for this Label. |