Sprite Library component | 2D Animation | 2.2.1-preview.2
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    Sprite Library component

    Use the Sprite Library component to connect the Sprite Library Asset to a GameObject. This allows you to access all of the Sprites within the Sprite Library Asset and display them on the Sprite Renderer of the GameObject.

    Inspector view of Sprit Component

    Property Function
    Sprite Library Asset Set this to the Sprite Library Asset you want to use on this GameObject.
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