Sprite Swap and 2D Animation Integration
Sprite Swap is integrated with the 2D Animation workflow. You must install the following packages or newer to use Sprite Swap:
To ensure Sprite Swap works correctly with skeletal animation, the animation rig needs to be identical between the interchangeable Sprites. You can use the Copy and Paste feature to duplicate the rig from one Sprite to the other Sprite(s) to ensure they can be swapped.