Explore the properties you can use to customize the area you paint tiles onto. For more information, refer to Paint tiles into the scene.
| Property | Description |
|---|---|
| Animation Frame Rate | Sets the rate at which tile animations play, as a multiple of the base frame rate. For example, if the value is 2, tile animations play at double the base frame rate. |
| Color | Tints sprites with the selected color. Set the color to white to render without a tint. |
| Tile Anchor | Sets the position of the tiles relative to the bottom-left of the tilemap cell. The default is (0.5, 0.5, 0), which is the center of the cell. |
| Orientation | Sets the plane the tiles align with. The options are:
|
| Offset | Sets the relative position of the tilemap. This property is available only if you set Orientation to Custom. |
| Rotation | Sets the rotation of the tilemap. This property is available only if you set Orientation to Custom. |
| Scale | Sets the scale of the tilemap. This property is available only if you set Orientation to Custom. |
| Info | Lists the tiles and sprites the tilemap contains. Select a tile or sprite to highlight it in the Project window. |