Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

ShaderTagId.Equals

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Declaration

public bool Equals(object obj);

Declaration

public bool Equals(Rendering.ShaderTagId other);

Parameters

obj The object to compare.
other The ShaderTagId to compare.

Returns

bool Returns true if the shader tag identifier and the object refer to the same string. Otherwise, returns false.

Description

Checks if this shader tag identifier and the object refer to the same string.