The following topics give an overview of Rendering in Unity:
Topic | Description |
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Render pipelinesA series of operations that take the contents of a Scene, and displays them on a screen. Unity lets you choose from pre-built render pipelines, or write your own. More info See in Glossary |
An overview of the render pipeline in Unity. |
Post-processing and full-screen effects | An overview of post-processingA process that improves product visuals by applying filters and effects before the image appears on screen. You can use post-processing effects to simulate physical camera and film properties, for example Bloom and Depth of Field. More info post processing, postprocessing, postprocess See in Glossary and full-screen effects in Unity. |
Color | An overview of Color in Unity. |
Graphics performance and profiling | An overview of graphics and profiling in Unity. |