Legacy Documentation: Version 5.0
Language: English
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

EditorGUILayout

Namespace: UnityEditor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual

Description

Auto-layouted version of EditorGUI.

Static Functions

BeginFadeGroupBegins a group that can be be hidden/shown and the transition will be animated.
BeginHorizontalBegin a horizontal group and get its rect back.
BeginScrollViewBegin an automatically layouted scrollview.
BeginToggleGroupBegin a vertical group with a toggle to enable or disable all the controls within at once.
BeginVerticalBegin a vertical group and get its rect back.
BoundsFieldMake Center & Extents field for entering a Bounds.
ColorFieldMake a field for selecting a Color.
CurveFieldMake a field for editing an AnimationCurve.
DoubleFieldMake a text field for entering double values.
EndFadeGroupCloses a group started with BeginFadeGroup.
EndHorizontalClose a group started with BeginHorizontal.
EndScrollViewEnds a scrollview started with a call to BeginScrollView.
EndToggleGroupClose a group started with BeginToggleGroup.
EndVerticalClose a group started with BeginVertical.
EnumMaskFieldMake a field for enum based masks.
EnumPopupMake an enum popup selection field.
FloatFieldMake a text field for entering float values.
FoldoutMake a label with a foldout arrow to the left of it.
GetControlRectGet a rect for an Editor control.
HelpBoxMake a help box with a message to the user.
InspectorTitlebarMake an inspector-window-like titlebar.
IntFieldMake a text field for entering integers.
IntPopupMake an integer popup selection field.
IntSliderMake a slider the user can drag to change an integer value between a min and a max.
LabelFieldMake a label field. (Useful for showing read-only info.)
LayerFieldMake a layer selection field.
LongFieldMake a text field for entering integers.
MaskFieldMake a field for masks.
MinMaxSliderMake a special slider the user can use to specify a range between a min and a max.
PasswordFieldMake a text field where the user can enter a password.
PopupMake a generic popup selection field.
PrefixLabelMake a label in front of some control.
PropertyFieldMake a field for SerializedProperty.
RectFieldMake an X, Y, W & H field for entering a Rect.
SelectableLabelMake a selectable label field. (Useful for showing read-only info that can be copy-pasted.)
SliderMake a slider the user can drag to change a value between a min and a max.
SpaceMake a small space between the previous control and the following.
TagFieldMake a tag selection field.
TextAreaMake a text area.
TextFieldMake a text field.
ToggleMake a toggle.
ToggleLeftMake a toggle field where the toggle is to the left and the label immediately to the right of it.
Vector2FieldMake an X & Y field for entering a Vector2.
Vector3FieldMake an X, Y & Z field for entering a Vector3.
Vector4FieldMake an X, Y, Z & W field for entering a Vector4.