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EditorGUILayout.Toggle

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public static function Toggle(value: bool, params options: GUILayoutOption[]): bool;
public static bool Toggle(bool value, params GUILayoutOption[] options);
public static function Toggle(label: string, value: bool, params options: GUILayoutOption[]): bool;
public static bool Toggle(string label, bool value, params GUILayoutOption[] options);
public static function Toggle(label: GUIContent, value: bool, params options: GUILayoutOption[]): bool;
public static bool Toggle(GUIContent label, bool value, params GUILayoutOption[] options);
public static function Toggle(value: bool, style: GUIStyle, params options: GUILayoutOption[]): bool;
public static bool Toggle(bool value, GUIStyle style, params GUILayoutOption[] options);
public static function Toggle(label: string, value: bool, style: GUIStyle, params options: GUILayoutOption[]): bool;
public static bool Toggle(string label, bool value, GUIStyle style, params GUILayoutOption[] options);
public static function Toggle(label: GUIContent, value: bool, style: GUIStyle, params options: GUILayoutOption[]): bool;
public static bool Toggle(GUIContent label, bool value, GUIStyle style, params GUILayoutOption[] options);

Parameters

labelOptional label in front of the toggle.
valueThe shown state of the toggle.
styleOptional GUIStyle.
optionsAn optional list of layout options that specify extra layouting properties. Any values passed in here will override settings defined by the style.
See Also: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.

Returns

bool The selected state of the toggle.

Description

Make a toggle.


Show a button if the toggle control is selected.

	// Show a button if the toggle control is selected.
	
	class EditorGUILayoutToggle extends EditorWindow {
		
		var showBtn : boolean = true;
		
		@MenuItem("Examples/Editor GUILayout Toggle Usage")
		static function Init() {
			var window = GetWindow(EditorGUILayoutToggle);
			window.Show();
		}
		function OnGUI() {
			showBtn = EditorGUILayout.Toggle("Show Button", showBtn);
			if(showBtn)
				if(GUILayout.Button("Close"))
					this.Close();
		}
	}