Calculates the shortest difference between two given angles.
// Prints 90
Debug.Log(Mathf.DeltaAngle(1080,90));
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Example() {
Debug.Log(Mathf.DeltaAngle(1080, 90));
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Example():
Debug.Log(Mathf.DeltaAngle(1080, 90))