Calculates the shortest difference between two given angles.
// Prints 90 Debug.Log(Mathf.DeltaAngle(1080,90));
using UnityEngine;using System.Collections;public class example : MonoBehaviour { void Example() { Debug.Log(Mathf.DeltaAngle(1080, 90)); }}
import UnityEngineimport System.Collectionsclass example(MonoBehaviour): def Example(): Debug.Log(Mathf.DeltaAngle(1080, 90))