Number of acceleration measurements which occurred during last frame.
// Check if we got any acceleration measurements during last frame
function Update () {
if (Input.accelerationEventCount > 0)
print ("We got new acceleration measurements");
}
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Update() {
if (Input.accelerationEventCount > 0)
print("We got new acceleration measurements");
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Update():
if Input.accelerationEventCount > 0:
print('We got new acceleration measurements')