GameObject.particleEmitter

var particleEmitter : ParticleEmitter

Description

The ParticleEmitter attached to this GameObject (Read Only). (null if there is none attached)

JavaScript
var other : GameObject; 
other.particleEmitter.emit = true;

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
public GameObject other;
void Example() {
other.particleEmitter.emit = true;
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

public other as GameObject

def Example():
other.particleEmitter.emit = true