Style used by default for the background part of GUI.VerticalSlider controls.
The padding property is used to determine the size of the area the thumb can be dragged within.
// Modifies only the vertical slider style of the current GUISkin
var vSliderValue : float = 0.0;
var style : GUIStyle;
function OnGUI () {
GUI.skin.verticalSlider = style;
vSliderValue = GUILayout.VerticalSlider (vSliderValue, 10.0, 0.0);
}
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public float vSliderValue = 0.0F;
public GUIStyle style;
void OnGUI() {
GUI.skin.verticalSlider = style;
vSliderValue = GUILayout.VerticalSlider(vSliderValue, 10.0F, 0.0F);
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
public vSliderValue as single = 0.0F
public style as GUIStyle
def OnGUI():
GUI.skin.verticalSlider = style
vSliderValue = GUILayout.VerticalSlider(vSliderValue, 10.0F, 0.0F)