Style used by default for GUI.TextField controls.
// Modifies only the textField style of the current GUISkin
var style : GUIStyle;
private var str : String = "A string...";
function OnGUI() {
GUI.skin.textField = style;
str = GUILayout.TextField(str);
}
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public GUIStyle style;
private string str = "A string...";
void OnGUI() {
GUI.skin.textField = style;
str = GUILayout.TextField(str);
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
public style as GUIStyle
private str as string = 'A string...'
def OnGUI():
GUI.skin.textField = style
str = GUILayout.TextField(str)