Style used by default for GUI.Label controls.
// Modifies only the label style of the current GUISkinvar style : GUIStyle;function OnGUI() { GUI.skin.label = style; GUILayout.Label("This is a label.");}
using UnityEngine;using System.Collections;public class example : MonoBehaviour { public GUIStyle style; void OnGUI() { GUI.skin.label = style; GUILayout.Label("This is a label."); }}
import UnityEngineimport System.Collectionsclass example(MonoBehaviour): public style as GUIStyle def OnGUI(): GUI.skin.label = style GUILayout.Label('This is a label.')