Style used by default for GUI.TextArea controls.
// Modifies only the textArea style of the current GUISkin
var style : GUIStyle;
private var str : String = "A string...\nWith two lines.";
function OnGUI() {
GUI.skin.textArea = style;
str = GUILayout.TextArea(str);
}
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public GUIStyle style;
private string str = "A string...\nWith two lines.";
void OnGUI() {
GUI.skin.textArea = style;
str = GUILayout.TextArea(str);
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
public style as GUIStyle
private str as string = 'A string...\nWith two lines.'
def OnGUI():
GUI.skin.textArea = style
str = GUILayout.TextArea(str)