Generic settings for how controls should behave with this skin.
// Sets the selection color to cyan
var str : String = "This is a string with\ntwo lines of text";
function OnGUI() {
GUI.skin.settings.selectionColor = Color.cyan;
str = GUILayout.TextArea(str);
}
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public string str = "This is a string with\ntwo lines of text";
void OnGUI() {
GUI.skin.settings.selectionColor = Color.cyan;
str = GUILayout.TextArea(str);
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
public str as string = 'This is a string with\ntwo lines of text'
def OnGUI():
GUI.skin.settings.selectionColor = Color.cyan
str = GUILayout.TextArea(str)