AudioSource.dopplerLevel

var dopplerLevel : float

Description

Sets the Doppler scale for this AudioSource

JavaScript
function Start() {
// Dont use doppler effects.
audio.dopplerLevel = 0;
}

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Start() {
audio.dopplerLevel = 0;
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Start():
audio.dopplerLevel = 0