Captures a screenshot at path filename as a PNG file.
If the file exists already, it will be overwritten. This function does nothing if used from inside the web player.
When superSize parameter is larger than 1, a larger resolution screenshot will be produced. For example, passing 4 will make the screenshot be 4x4 larger than it normally would. This is useful to produce screenshots for printing.
function OnMouseDown() {
Application.CaptureScreenshot("Screenshot.png");
}
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void OnMouseDown() {
Application.CaptureScreenshot("Screenshot.png");
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def OnMouseDown():
Application.CaptureScreenshot('Screenshot.png')