Is some level being loaded? (Read Only)
LoadLevel and LoadLevelAdditive don't happen immediately - a new level is loaded after the current game frame finishes. isLoadingLevel returns true if a level load was requested this frame already.
See Also: LoadLevel, LoadLevelAdditive.
print(Application.isLoadingLevel);
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Example() {
print(Application.isLoadingLevel);
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def Example():
print(Application.isLoadingLevel)