SplatPrototype Manual     Reference     Scripting  
Scripting > Runtime Classes > SplatPrototype
SplatPrototype

A Splat prototype is just a texture that is used by the TerrainData

class on a Terrain GameObject.

Variables
texture

Texture of the splat applied to the Terrain

tileSize

Size of the tile used in the texture of the SplatPrototype.

tileOffset

Offset of the tile texture of the SplatPrototype.