|
Name | Description |
---|---|
disabled | Boolean specifying if the controls inside the group should be disabled. |
Create a group of controls that can be disabled.
If disabled is true, the controls inside the group will be disabled. If false, the enabled/disabled state will not be changed.
canJump = EditorGUILayout.Toggle ("Can Jump", canJump);
// Disable the jumping height control if canJump is false:
EditorGUI.BeginDisabledGroup (canJump == false);
jumpHeight = EditorGUILayout.FloatField ("Jump Height", jumpHeight);
EditorGUI.EndDisabledGroup ();
The group cannot be used to enable controls that would otherwise be disabled to begin with. The groups can be nested and the controls within a child group will be disabled both if that child group is itself disabled or if a parent group is.