MonoBehaviour.OnSerializeNetworkView Manual     Reference     Scripting  
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MonoBehaviour.OnSerializeNetworkView

function OnSerializeNetworkView (stream : BitStream, info : NetworkMessageInfo) : void

Description

Used to customize synchronization of variables in a script watched by a network view.

It is automatically determined if the variables being serialized should be sent or received, see example below for a better description. This depends on who owns the object, i.e. the owner sends and all others receive.

JavaScript
// This objects health information

var currentHealth : int = 0;

function OnSerializeNetworkView(stream : BitStream, info : NetworkMessageInfo) {
if (stream.isWriting) {
var healthC : int = currentHealth;
stream.Serialize(healthC);
} else {
var healthZ : int = 0;
stream.Serialize(healthZ);
currentHealth = healthZ;
}
}