MonoBehaviour.OnPlayerConnected Manual     Reference     Scripting  
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MonoBehaviour.OnPlayerConnected

function OnPlayerConnected (player : NetworkPlayer) : void

Description

Called on the server whenever a new player has successfully connected.

JavaScript
private var playerCount : int = 0;

function OnPlayerConnected(player: NetworkPlayer) {
Debug.Log("Player " + playerCount +
" connected from " + player.ipAddress +
":" + player.port);
// Populate a data structure with player information ...
}