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The Box Collider is a basic cube-shaped collision primitive.
|Is Trigger||If enabled, this Collider is used for triggering events, and is ignored by the physics engine.|
|Material||Reference to the Physics Material that determines how this Collider interacts with others.|
|Center||The position of the Collider in the object’s local space.|
|Size||The size of the Collider in the X, Y, Z directions.|
Box colliders are obviously useful for anything roughy box-shaped, such as a crate or a chest. However, a thin box can be used as a floor, wall or ramp and the box shape is also a useful element in a compound collider.