Random.insideUnitSphere
static var insideUnitSphere: Vector3;
static Vector3 insideUnitSphere;
static insideUnitSphere as Vector3
Description

Returns a random point inside a sphere with radius 1 (Read Only).

	// Sets the position to be somewhere inside a sphere
	// with radius 5 and the center at zero.

transform.position = Random.insideUnitSphere * 5;
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Example() {
        transform.position = Random.insideUnitSphere * 5;
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Example() as void:
		transform.position = (Random.insideUnitSphere * 5)