Random.insideUnitCircle
static var insideUnitCircle: Vector2;
static Vector2 insideUnitCircle;
static insideUnitCircle as Vector2
Description

Returns a random point inside a circle with radius 1 (Read Only).

	// Sets the position to be somewhere inside a circle
	// with radius 5 and the center at zero.

var newPosition : Vector2 = Random.insideUnitCircle * 5; transform.position.x = newPosition.x; transform.position.y = newPosition.y;
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    public Vector2 newPosition = Random.insideUnitCircle * 5;
    void Example() {
        transform.position.x = newPosition.x;
        transform.position.y = newPosition.y;
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	public newPosition as Vector2 = (Random.insideUnitCircle * 5)

	def Example() as void:
		transform.position.x = newPosition.x
		transform.position.y = newPosition.y