Network.logLevel
static var logLevel: NetworkLogLevel;
static NetworkLogLevel logLevel;
static logLevel as NetworkLogLevel
Description

Set the log level for network messages (default is Off).

For a description of the different log levels have a look at the NetworkLogLevel enum.
	function Start () {
		Network.logLevel = NetworkLogLevel.Full;
	}
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Start() {
        Network.logLevel = NetworkLogLevel.Full;
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Start() as void:
		Network.logLevel = NetworkLogLevel.Full