Input.accelerationEventCount
static var accelerationEventCount: int;
static int accelerationEventCount;
static accelerationEventCount as int
Description

Number of acceleration measurements which occurred during last frame.

	// Check if we got any acceleration measurements during last frame

function Update () { if (Input.accelerationEventCount > 0) print ("We got new acceleration measurements"); }
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Update() {
        if (Input.accelerationEventCount > 0)
            print("We got new acceleration measurements");
        
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Update() as void:
		if Input.accelerationEventCount > 0:
			print('We got new acceleration measurements')