Version: 2018.1

AnimatorControllerPlayable

struct in UnityEngine.Animations


Implements interfaces:IPlayable

Switch to Manual

Description

An implementation of IPlayable that controls an animation RuntimeAnimatorController.

NOTE: You can use PlayableExtensions methods with AnimatorControllerPlayable objects.

Static Variables

NullReturns an invalid AnimatorControllerPlayable.

Static Functions

CreateCreates an AnimatorControllerPlayable in the PlayableGraph.