AnimatorControllerPlayable

struct in UnityEngine.Animations


Implements interfaces:IPlayable

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Description

An implementation of IPlayable that controls an animation RuntimeAnimatorController.

NOTE: You can use PlayableExtensions methods with AnimatorControllerPlayable objects.

Static Variables

NullReturns an invalid AnimatorControllerPlayable.

Static Functions

CreateCreates an AnimatorControllerPlayable in the PlayableGraph.