Version: 2018.1
Tilemap
Tilemap Renderer

Tile Assets

Typically, Tiles are actually Sprites that are arranged on a Tilemap. In Unity’s implementation, we use an intermediary Asset that references the Sprite instead. This enables us to extend the Tile itself in many ways, creating a robust and flexible system for Tiles and Tilemaps.

Свойства

Свойство: Функция:
Sprite The sprite that is used by this tile Asset
Color Used to tint the material
Collider Type None, Sprite or Grid

Tilemap
Tilemap Renderer