struct in UnityEngine.Animations
Implements interfaces:IPlayableOutput
A IPlayableOutput implementation that connects the PlayableGraph to an Animator in the scene.
NOTE: You can use PlayableOutputExtensions methods on AnimationPlayableOutput objects.
GetTarget | Returns the Animator that plays the animation graph. |
SetTarget | Sets the Animator that plays the animation graph. |
Create | Creates an AnimationPlayableOutput in the PlayableGraph. |