Unity에서 iOS 개발을 시작하기 전에 시스템 요구사항과 호환성 정보를 숙지하십시오.
Unity는 iOS 12 이상을 지원합니다.자세한 내용은 PlayerSettings.iOS-targetOSVersionString
을 참조하십시오.
iOS 기기는 Metal을 지원합니다.자세한 내용은 메탈 그래픽스 API를 참조하십시오.
Unity는 다양한 소스 포맷의 사운드 파일 임포트를 지원합니다.그러나 사운드 파일(트래커 파일 제외)을 임포트할 때는 항상 빌드 타겟 포맷으로 다시 인코딩됩니다.기본적으로 이러한 파일은 Vorbis 포맷이지만, 필요한 경우 각 플랫폼에 맞게 다른 포맷(예: ADPCM, MP3)으로 오버라이드할 수 있습니다.Vorbis 재생은 MP3 재생에 비해 iOS에서 더 나은 압축률과 품질을 제공합니다.
Unity iOS는 DXT 텍스처를 지원하지 않습니다.대신 iPhone/iPad 기기는 기본적으로 ASTC, PVRTC, ETC2 및 ETC 텍스처 압축 포맷을 지원합니다.iOS 텍스처 포맷에 대한 자세한 내용은 텍스처 임포트 설정 및 텍스처 압축 포맷을 참조하십시오.
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