Class DiffusionProfileSettings
상속된 멤버
네임스페이스: UnityEngine.Experimental.Rendering.HDPipeline
어셈블리: solution.dll
구문
public sealed class DiffusionProfileSettings : ScriptableObject, ISerializationCallbackReceiver, IVersionable<DiffusionProfileSettings.Version>
필드
| 이름 | 설명 |
|---|---|
| disabledTransmissionTintsAndFresnel0 | |
| filterKernels | |
| profile | |
| profiles | |
| shapeParams | |
| thicknessRemaps | |
| transmissionTintsAndFresnel0 | |
| updateCount | |
| worldScales |
프로퍼티
| 이름 | 설명 |
|---|---|
| this[int] |
메서드
| 이름 | 설명 |
|---|---|
| HasChanged(int) | |
| OnAfterDeserialize() | Implement this method to receive a callback after Unity deserializes your object. |
| OnBeforeSerialize() | Implement this method to receive a callback before Unity serializes your object. |
| SetDefaultParams() | |
| UpdateCache() |